Cinder Field
Rendered with Moss Image int8 · 50 steps · CFG 4.5 · dpmpp_2m / karras · master 3840×2160. A 4K master cropped into desktop, phone and ultrawide from the same composition.
Optimized web preview. Downloads are sharper; current 4K masters are upscaled from 2–3 MP renders.
The prompt
A macro photograph of a field of black volcanic cinder split by thin veins of glowing orange ember. The surface is porous, sharp and glassy in places, with fine ash dust settling in the cracks. A few larger chunks of basalt rise above the field, their edges rim-lit by the ember glow. Composition: low raking angle across the surface, diagonal veins leading from bottom left to top right, edge-to-edge texture, no horizon. Lighting: only the ember glow from below and a faint cool ambient light from above, deep black shadows, warm orange highlights. Texture: pumice pores, ash, cracked glass, micro-relief, heat shimmer. Mood: elemental, dangerous, quiet. Ultra detailed macro texture photography, photorealistic, no text, no watermark.
Negative prompt
blurry, out of focus, low detail, smeared texture, painting, illustration, CGI, cartoon, anime, text, watermark, logo, signature, frame, border, oversaturated, low contrast, banding, noise, flat lighting, lava pour, empty frame
- Model
- Moss Image int8
- Checkpoint
- moss_image_sft_int8_convrot.safetensors
- Build
- moss · int8
- Sampler
- dpmpp_2m / karras
- Steps
- 50
- CFG
- 4.5
- Denoise
- 1
- Seed
- 53152918323011
- Base size
- 2032 × 1136
- Base MP
- 2.31 MP
- ComfyUI
- 0.42.4
- Workflow
- 9c094989c31645a8
Desktop
3,840×2,160
Phone
2,160×3,840
Ultrawide
5,120×2,194
Settings extracted from the ComfyUI workflow. Phone and ultrawide files are attention crops of the same 4K master.
